===========================================================================
Advanced engine needed  : DSDA-Doom
Primary purpose         : Single play
===========================================================================
Title                   : Chocolate Pretzel
Filename                : ChocPret
Release date            : 1-14-2024
Author                  : MArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : Other files can be found via Doom Wiki page:
                          https://doomwiki.org/wiki/Timothy_Brown_(MArt1And00m3r11339)

Description             : Lots of brown and white. The brown is the chocolate
                          coating and the white is the inside. Play through
                          of the map can be found on my YouTube channel via
                          external links on the Doom Wiki page. 

Additional Credits to   : *ID Software for Doom II.
                          *Aubrey Hodges for the Doom 64 sounds. 
                          *Maximiliano Cislaghi for the mug shot. 
                          *Zachary Stephens (Ribbiks) for the Slaughterfest 3
                          resources. 
                          *General Rainbow Bacon for the Slaughterfest
                          invention. 
                          *Community Chest 4 team for the cc4-tex.
                          *GOTHIC team for the GOTHICTX (which can be found
                          via GothicDM or Gothic2. Credit goes to the authors
                          of the said graphics). 
                          
                          **Any missing or inaccurate information should be
                          reported to me. This can be done via messages on
                          ModDB. 
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch 
Build Time              : 3 days.
Editor(s) used          : GZDoom Builder, Slade
Known Bugs              : None (though the UMAPINFO might not work in
                          ZDoom-related sourceports because this is an MBF21
                          map). 
May Not Run With        : None.
Tested With             : DSDA-Doom v0.26.2


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors
