textures:

Rayman series
waterfall graphics and animation by Phyreburnz
Totem textures by Chris Machado
Legend of Spiro 
Mickey & Minnie Mistery Circus
Toe Jam & Earl
Pocky & Rocky
Dragon Quest VIII
Lavafall texture by Fuxball Fox 
Cyberdemon picture by Jabberwock


sprites:

Beer Mug Sprite by Blox
Zombieman hat by Oboromusha
Spooky Trees Sprites by Piratelord
Goof Troop
Donkey Kong  
Flying seagull by Hervé Barbaresi
Monkey Island 1 and 2
Super Mayhem 17
Crash Bandicoot
Dagerfall
Outlaws gun sprites ripped by Dunkelschwamm 
Zelda: A Link to the Past
World of Heroes 2
Street Fighter 2
Arachnotron's exhaust by Captain J
Whale sprites edited by Captain J
Whale golden tooth texture by Captain J
CyberPirate belt by Jabberwock
Player sprites from Gali's "A Fistful of Doom"
Helmetless Marine skin by BlueFire88
Cannon sprites from Moorhuhn Piraten
Blood from Xaser's NecroDoom
Witch Doctor and Minions recolor by Plums

All weapon sprites and animations have been revised, 
cleaned, and enhanced by Scuba Steve. He also did:
Original cutlass sprites
Redesigned Grog Cannon sprites
Weapon muzzle shot sprites
Grog Cannon pickup sprite
Gib sprite (POL5C0)
Scuba Steve sprite
Final Boss recolor 
Texture and text images cleanup
Kex engine compatibility
Widescreen versions of the TITLEPIC, INTERPIC, CREDIT, HELP and BOSSBACK images

Titlepic by Vectorpouch
F1 pic by Jabberwock (help screen)

Colormap and invulnerability palette by Plums
Small font fix by NightFright

Music:

All tracks were written for Pirate Doom II, except for those on maps 28, 29, and 30.

Titlescreen - Darch
Interscreen - Jmickle
Textscreen - Jmickle
MAPs 01, 02 and 03 - Darch
MAP04 - Jmickle
MAPs 05 to 27 - Darch
MAP 28, 29 and 30 - Michael Z. Land
MAPs 31 and 32: Darch
*MAP 15: music composed by Darch, midi written by Jmickle.

Sounds:

Pirate sounds by David Ginsberg (aka Captain Morgan)
Deathtrap Dungeon
Monkey Island
Worms Armageddon
American Mcgee's Alice
Rayman
Witch Doctor and Minion sounds by Darch
Sound clean up by Gothic

Also:

Flintlock accuracy coding by Obsidian
Gatlin Gun Inaccuracy coding by [Vitz!]
Witch Doctor fire coding by Holaareola
Multiplayer ammo drop bug fixed by boltface

Maps and monster reskins by Darch

Lead tester: plums
Beta testers: Ar_e_en, Deadwing, Ribbiks, Aeddes666, phoo, Jakub Majewski, boltface, Lanie, Scuba Steve, SilverMiner, Jerem Watts Moustachio, Sifi270,  CBM, netcurse2000, Garret, Megaman
Coop mode testers: The FND Crew

Editors used: Doombuilder X, Slade 3, Whacked, Paint.NET, Reaper, Soundforge

*If you notice anything uncredited, please send me a pm on DoomWorld (darch) or email piratedoom2@gmail.com.





