**************Weapons*****************

Pistol - Fires fast and is perfectly accurate, great for midrange fighting.
 
Shotgun - Slightly increased firerate, great for gunning down fodder enemies and keeping your distance.

Plasmagun - No cooldown after firing, also red.

BFG9000 - RED!!!

All other weapons have had graphic changes only (including BFG9000).

***************Monsters*****************

Chaos Knight (500hp) (Replaces Baron of Hell) - Throws fire in threes, dangerous up close. 

Marksman (60hp)(Replaces SS) - Fires plasma bolts, can deal lots of damage if not prioritised. 

Hotshot (60hp)(Replaces Spectre) - Fires fireballs in bursts of three, irritating. 

Dark Imp (100hp)(Replaces Hell Knight) - Faster than your average imp and tougher too, these guys throw green fire, watch out! 

Cacobot(600hp)(Replaces Pain El﻿emental) - Lightning fast, belches fire and shoots a homing missile out its eyeball, very deadly! 

Cybergunner(1000hp)(Replaces Mastermind) - Demon robot with rockets and chaincannon, immune to splash damage, oh dear... 

Drone (50hp)(Replaces Lost Soul) - Not very tough but very annoying, shoots a single plasma bolt and flies about beeping. 

Cyberdemon (4000hp) - It's red now! (So are arachnotrons) 

All other monsters remain unchanged.
