=============================================================================
Title                   : ZDoom Community Map Project II
Version			: v1.0 
Filename                : zdcmp2.pk3
Date Finished           : May, 19th 2014
Author                  : Various authors
Web Page                : http://www.realm667.com/
E-mail adress	        : [redacted]

Description             : As the successor to the ZDCMP1, the second take follows
			  the same rules: Various mappers and modders are working
			  on fixed dates/slots on the map and continueing where
			  the prior person has stopped. Expect a high quality 
			  Doom experience with countless surprises and numerous
			  things that push ZDoom to its limits.

Credits 		: The Core Team
(alphabetical order)	  Apothem - Scripting 
			  Blue Shadow - Testing, Support 
			  CaptainToenail - Mapping, Coding 
			  Chronoseth - Mapping  
		  	  Deathknight - Testing, Quality Control 
			  dj-jo - Music  
			  DTDSphere - Mapping  
			  Dusk - Mapping, Coding, Textures 
			  Gez - Mapping, Quality Control 
			  Ghastly - Coding, Quality Control 
			  gothic - Mapping  
			  Grymmoire - Mapping  
			  GuardSoul - Detailing
			  Icytux - Music  
			  Infirnex - Mapping  
			  Jimmy - Mapping, Music 
			  Lupinx-Kassman - Mapping  
			  Malinku - Mapping  
			  Phobus - Mapping, Quality Control 
			  Pyroscourge - Mapping  
			  Shadesmaster - Mapping  
			  TheDarkArchon - Mapping, Coding 
			  Tormentor667 - Project Lead, Mapping, Graphics, Textures
			  Vader - Mapping, Graphics 
			  Xaser - Mapping, Coding, Quality Control 
			  Zrrion the Insect - Mapping  
Additional Credits	: Textures - NiGHTMARE, DrDoctor, Cage, Enjay, Hozen
			  Monsters - Scalliano, NMN, Eriance, Melvinflynt 
			  Sourceport - Graf Zahl, Randy Heit 
			  id Software - for the greatest game of all time 
		 	  
Special Thanks		: We want to thank the whole Doom community for 
			  feedback, support and the dedication to a game
			  that's even older than some of our members :)
			  And special thanks from lupinx-Kassman to his friend Hozen,
			  who drew the version of Kass that he used as an avatar on
			  several forums in 2013, and which was included in this map 
			  as part of secret texture KS_EGO
                          
===========================================================================

* Play Information *

Maps                    : ZDCMP2
Source Port		: ZDoom (latest SVN required)
IWAD			: DOOM2.WAD
Single Player           : Yes
Cooperative 2-8 Player  : Yes
Deathmatch 2-8 Player   : No
Difficulty Settings     : Yes
New Sounds              : Yes
New Music               : Yes
New Graphics            : Yes


* Construction *

Base                    : Scratch
Build Time              : From March 2012 till May 2014
Editor(s) used          : Photoshop, DoomBuilder 2, GZDoomBuilder, ACC, Slade3
Known Bugs              : Currently two portals aren't working the way they
			  are supposed to and nobody was able to fix it until
			  the release - though in the best case, only experienced
		 	  Doomers will find them.

* Other Information *

Where to Get		: http://www.realm667.com/
			  http://www.doomworld.com/idgames/
Copy Information	: You MUST NOT use material from this project.