===========================================================================
Archive Maintainer      : i may or may not upload OTEX.wad with this file
Advanced engine needed  : GZDOOM (Latest)
Primary purpose         : Single play
===========================================================================
Title                   : Penance 2: The Retrobution
Filename                : P2TR.wad
Release date            : TBD
Author                  : SkeletronMK666
Email Address           : [redacted]
Other Files By Author   : Ultimate Mortal Kombat DOOM
Misc. Author Info       : SkeletronMK666 and Obake Mapped for this wad

Description             : Welcome to Penance 2: The Retrobution! The sequel
                          no one knew about or asked for! this is a 8 map wad
                          that where you play as a unique playerclass: The
                          Vulken, a Skeletal Fire demon! this project was a
                          collaberation of SkeletronMK666, ObakeTheNew, and
                          various Playtesters- thank you for your efforts.
                          
                          REQUIRES GZDOOM AND OTEX.WAD
                          
                          for more info download Otex at the following
                          address on IdGames:
                          
                          https://www.doomworld.com/idgames/graphics/otex_1_1

Additional Credits to   : Map Credits:
                          
                          MAP01-"Corridor of Pain"---------ObakeTheNew
                          MAP02-"Hammer"-------------------SkeletronMK666
                          MAP03-"Dinner Theatre"-----------ObakeTheNew
                          MAP04-"Hell Cell"----------------SkeletronMK666
                          MAP05-"Imprisoned by Fear"-------ObakeTheNew
                          MAP06-"At the Gate of Suffering"-SkeletronMK666
                          MAP07-"Reigning Hellfire"--------ObakeTheNew
                          MAP08-"Don't Stay Still!"--------ObakeTheNew
                          
                          Ghost midi for Map02 Arranged by SystemOfADork
                          
                          
                          playtesters:   ---Ludwig, hollow,JohnSuitepee,
                          Bigbad75, wanderwytch, Metacrat
                          
                          
                          
                          SoulEater Shotgun replacement sounds mixed by
                          skeletronMK666, and edited
                          form one of the counterstrike shotgun sounds and
                          the doom64 shotgun sounds
                          pump sound for Soul eater provided by
                          https://mixkit.co/free-sound-effects/
                          
                          "The Mighty Mallet - Steel Warhammer - Weapon"
                          (https://skfb.ly/6WOqN) by 
                          Billy Jackman is licensed under Creative 
                          Commons Attribution
                          (http://creativecommons.org/licenses/by/4.0/).
                          pickup sprites edited form the Throwing hammer
                          projecitle form HEXEN
                          and also projectile was modified sprites form
                          hexen
                          
                          FlameAxe sprite skeleton hands created with
                          ZAnatomy and can be found at:
                          https://www.z-anatomy.com/
                          and a fire gif i found on the internet.
                          the axe it'self was downloaded at:
                          https://www.turbosquid.com/3d-models/free-hand-axe-3d-model/457778
                          free of use.
                          
                          sounds for the Vulken player uses sounds form
                          https://freesound.org/
                          
                          code for most weapons was taken form the ID
                          sourcecode and edited to save time,
                          but was edited by SkeletronMK666
                          
                          ssg replacement, the fireshot, sounds edited with
                          sounds form https://freesound.org/
                          and also Doom64. mixed and edited by
                          skeletronmk666
                          
                          other skeletal renders paid for and used from this
                          link on turbosquid 
                          https://www.turbosquid.com/3d-models/3d-rigged-skeleton-hand-model-1837489
                          
                          other models for weapons where rendred and made by
                          skeletronMK666
                          
                          Status bar edited form doom and hexen status bars.
                          
                          NEW soul shot sound taken form doom eternal, edited
                          by DarkQuill
                          
                          PAIN sound for the Vulken playerclass taken form
                          Vectorman 2 Boss damage sound.
                          
                          Corpse Candle sprites by Obake, sounds from
                          Soundbible
                          
                          Credits for the Rocket Bully (or Rocketman
                          originally) go as follows: 
                          Code: thenosid
                          GLDefs:
                          Sounds: alterred sound from
                          https://www.youtube.com/watch?v=kLwy1uYfpRo and ED
                          209 steps sound from Robocop, by ndroidz and
                          thenosid
                          Sprites: original by thenosid and ndroidz
                          Sprite Edit: none
                          Idea Base: blue big guys from super smash tv, also
                          look like a fat blue chaingunner
                          
                          Credits for the Nail Sprites go to:
                          Decorate: Mechadon, TheShooter7
                          Sprites: Id Software, RoTT, Midway
                          Sprite Edit: Mechadon, TheShooter7
                          Sounds: Id Software
                          Idea Base: Quake 3 Team Arena Nailgun
                          
                          The Baron2.0 credits are as follows:
                          Decorate: Obake 
                          Sprites: MKSkeletron666, modified Id sprite
                          Sounds: Id Software
                          
                          Credits for the UAC-Goon are as follows:
                          Decorate: Obake
                          Sprites: Obake, modified Id sprite
                          Sounds: Id Software
                          
                          Credits for the Pumpkin Caco are as follows:
                          Decorate: Base Cacodemon
                          Sprites: MKSkeletron666
                          Sounds: Id Software
                          
                          Credits for the Maintenance Turret are as follows:
                          Decorate: Obake
                          Sprites: Obake
                          Sounds: From Soundbible 
                          
                          Credits for the Fire Invoker are as follows: 
                          Decorate: MKSkeletron666
                          Sprites: MKSkeletron666, modified from Hexen's
                          Warrior class
                          Sounds: Id Software
                          
                          Credits for the Hell Gunner are as follows:
                          Decorate: The Eviternity Team
                          Sprites: MKSkeletron666 (the monster), Antares031
                          (bullet sprites)
                          Sounds: Id Software, Antares031 (bullet sounds)
                          Idea Base: The Chaingunners from Eviternity
                          
                          
                          Name: Rocketman
                          Difficulty: normal
                          Connections: none
                          Summon: Rocketman
                          Melee: none
                          Distance: projectile
                          Type: human
                          Brightmaps: none
                          Actor modification: none
                          ACS: none
===========================================================================
* What is included *

New levels              : map01-08
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : Otex1.1..wad


* Play Information *

Game                    : Doom 2
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : otex.wad, and several monsters found form various
                          places on the doom forums.
Build Time              : serveral months
Editor(s) used          : Slade3, Blender, UltimateDoomBulider,Paint.net
May Not Run With        : anything other than GZDOOM
Tested With             : GZDOOM


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors