===========================================================================
Archive Maintainer      : Please remove Phobos Abandoned Outpost pt1 (March
                          21 2019) from the archive as this new wad includes
                          pt1 + pt2. Thank you
Advanced engine needed  : GZdoom
Primary purpose         : Single + coop play
===========================================================================
Title                   : Phobos Abandoned Outpost (pt1 + pt2)
Filename                : PAO1&2.pk3
Release date            : July 3rd 2020
Author                  : Peter Moro
Email Address           : [redacted]
Other Files By Author   : Deimos abandoned base #79
Misc. Author Info       : This is my 3rd map.

Description             : Story: "You are an ex-marine mercenary called in to
                          investigate an abandoned UAC facility on Phobos."
                          
                          This is a compilation wad of Part 1 and Part 2,
                          designed to be sequential. Part 1 has been updated
                          and improved a little since last year's release
                          (March 2019).  
                           
                          Pt.2 is a very long level so be sure to save often!
                          Although it's a long game, there is plenty of
                          gameplay and layout contrast and variation. I like
                          long maps. Layout is not confusing and it's likely
                          you won't need to consult the computer map.
                          Gameplay is fast paced but not slaughter but almost
                          slaughterish at times. Mostly linear gameplay but
                          plenty of exploration and multiple paths. Many
                          secrets, none of them too difficult to find in the
                          first playthrough. I don't consider this map to be
                          difficult. There is plenty of health and ammo
                          scattered around. Challenging at times, but
                          possible to complete without dying on the first
                          attempt. I hate frustrating maps that are too
                          difficult and unfair and i strive to make my maps
                          more fun and atmospheric than challenging. 
                          
                          There is a huge outdoor area which may slow down
                          your framerate if your PC isn't awesome. In that
                          case, please consider lowering your settings and
                          disabling things like bloom, anti-aliasing, ambient
                          occlusion, etc. My HP laptop does ok.....just.
                          Estimated completion time: Part 1....45-60mins,
                          Part 2.....60-90mins.
                          Requirements: Jumping and crouching &#65279;are
                          disabled but Freelook is permitted.
                          Textur&#65279;es: All found on the
                          Aft&#65279;er&#65279;glow website:  Grasstex,
                          Jimmytex, Koultex, NBflats, NB_Recol, nb_Silv,
                          Ultratex, wallytex. Thanx to all the cool dudes who
                          made those great textures.
                          
                          Hope you enjoy it! 

Additional Credits to   : Thanks to Andrew Hulshult for the great music. 
                          Special thanks to Bridgeburner for playtesting and
                          offering helpful advice on his stream.
                          Thanks to HAK3180 / John Suitepee for playtesting.
                          Shoutout to Austinado for being an awesome Doom
                          streamer and for playing pt1 in 2019.
                          Music: "Deep into the code" written by Bobby
                          Prince; performed by Andrew Hulshult.
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01 and 02
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : Player starts only
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch 
Build Time              : About a year.....but I'm a "slow mapper" (opposite
                          of a speed mapper) - I put in an hour or two a week
                          when i have free time. I just keep tinkering away
                          until it's done.
Editor(s) used          : Doombuilder2, GZDoombuilder, Slade
Known Bugs              : None
May Not Run With        : non GZDoom
Tested With             : GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors