===========================================================================
Archive Maintainer      : 
Update to               : 
Advanced engine needed  : ZDoom 2.8.1 Final or higher
Primary purpose         : Single Player
===========================================================================
Title                   : Persephone Volume 2
Filename                : ph_best2.zip
Release date            : 19/09/18
Author                  : James "Phobus" Cresswell
Email Address           : [redacted]
Other Files By Author   : All available at https://drive.google.com/drive/folders/1W9YJEHQ_6xt1ldH3Oo3Kh2kvWT70oLDZ

Misc. Author Info       : This is the second volume of Persephone, my "best of", featuring 10 previously-released maps. 
                          MAP14 has been altered from how it appeared in Ten Community Project, merging the Co-op-only 
                          game play into the single player experience. Maps 18, 19 and 20 have had minor alterations to 
                          make them fit into the set a little easier, whilst some of the Virus resources included have 
                          been altered considerably to make them work in the set.

Description             : 

Additional Credits to   :
id Software (Doom, Doom II)
The Casali Brothers (The Plutonia Experiment)
Randi Heit, Graf Zahl and other contributors (ZDoom, GZDoom)
CodeImp, MaxEd, anotak and other contributors (DoomBuilder in it's many forms)
Simon Judd (SLumpEd, SLADE3)
Csabo (XWE)
aap (DoomWord)
Microsoft (Paint XP, Paint, Sound Recorder)
SCT (Donkey Kong Country - Factory [D_Tech])
Dave Phaneuf (Donkey Kong Country 3 - Pipes [D_POISON])
Cool Wolf (Donkey Kong Country 2 - Run Rambi! Run! [D_BLOOD])
anonymous (Resident Evil 2 - Sanctuary [D_CHAMBR])
Sivak Drac (Starwing - Fortuna [D_VOLCAN])
Susan Carriere and A.R.C.T. (Donkey Kong Country 2 - Krook's March [D_STAIRS])
Asa Lothario (Dance Dance Revolution Max 2 - Ghosts [D_PRISON])
Bouncy (D_E1M1 Rave Remix [D_CLOUDS])
JILost (Beavis & Butthead SNES game music MIDI sequence [D_BEAVIS])
stewboy ("Sewer Slide" MIDI [D_SLIDE])
Jay Reichard (Quake II - Quad Machine MIDI [D_QUAD])
Rapidkirby3k (NFS3: Hot Pursuit Aquila 303 midi [D_VIRUS])
Team TNT (TNT: Evilution "Death's Bells" [D_BELLS])
Dave Phaneuf & Sam Wolf ("Factory" from Donkey Kong Country 3 MIDI [D_FCTORY])
Raven Software (sound)
Xaser, Enjay and LittleWhiteMouse (my sources for sounds used in Virus)
Raven Software and Erik Alm (Scythe RSKY2)
Dan S. Goldwasser and Marc Gordon (Sky Texture from Aliens Doom)
Tango (Orange sky used in MAP17)
40oz (Organising and compiling The Plutinya Experiment (a.k.a. Plutonia 1024))
Obsidian (Running Abyssal Speed-Mapping Session 5)
TheMionicDonut (Organising MAYhem 2012)
Joshy (Organising and compiling Plutonia Revisited Community Project)
Fuzzball Fox (Running the Ten Community Project)
my brother and my dad for making one of the old dodgy levels (each) used in the inspiration of Coils of the Twisted Tale
Phml (testing Blood Red)
ZDoom Forums members (advice, support and test-playing on Virus)
Hank Leukart (Hacker's Guide to Doom)


===========================================================================
* What is included *

New levels              : 10
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : ANIMDEFS, DECORATE, LOADACS, MAPINFO, SNDINFO, SNDSEQ
Other files required    : None, although it works with Persephone (ph_best1) if loaded after it, which is intentional


* Play Information *

Game                    : DOOM2
Map #                   : MAP11-20
Single Player           : Designed for
Cooperative 2-4 Player	: No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : Compiled from previous works of mine
Build Time              : 12 years of my life, plus about 32 hours to compile it all
Editor(s) used          : DoomBuilder, DoomBuilder 2, GZDoomBuilder-bugfix, DBX, XWE, SLumpEd, SLADE3, Microsoft Paint XP,
                          Microsoft Paint, DoomWord, Microsoft Sound Recorder
Known Bugs              : None
May Not Run With...     : Any non-ZDoom port and any ZDoom-based port not at 2.8.1 or later, including Zandronum


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: https://drive.google.com/drive/folders/1W9YJEHQ_6xt1ldH3Oo3Kh2kvWT70oLDZ
FTP sites: