Map: Leonard Daniels (JackDBS)

Tested in: DSDA-Doom (OpenGL)

Bespoke Music: Korp

Extremely Important File Management: Hebonky

Playtesting: Hebonky, brendondle

Other feedback: Meowgi, Cynder_Thief, Xulgonoth

 

32in24: Textures
antares031: Dehacked and Super Shotgun SFX from Struggle, Water flats from Antaresian Reliquary
DBP65: Textures
Deus Vult II: Shotgun SFX
Doom 3: Plasma Gun SFX
Doom 64: Pistol Sprite
Equinox: Pistol SFX
Erik Alm's Scythe II: Afrit and Evil Marine Dehacked base
GothicTX: Textures
Junkfood 2: Baron/HK recolors
Kazuma Kaneko: Loki pentagram from Shin Megami Tensei
Magnolia: HUD
Mirrors (Game by Soft Studio Wing): Intermission Pic
ukiro: OTEX Texture Pack

MUSIC

Title Theme: Yuzo Koshiro - Palace [from Ys Book I and II, arranged by Ryo Yonemitsu]
MAP01: Korp - The Funk Machine
	Final Battle Theme: Mieko Ishikawa - Seal of Time [from Ys III, arranged by Ryo Yonemitsu]
MAP02/31: SA-X Arrival theme from Metroid Fusion
Intermission: Toshiko Tasaki - 2D Field [from Devil Summoner: Soul Hackers]

CUSTOM CONTENT RUNDOWN

Pistol speed is increased
Imp fireball speed is doubled
Pinkie run speed is doubled
Afrit enemy from Scythe II
	Has 1000 HP
	Has 1000 Mass
	Can also throw a baron/HK fireball if you get close
Evil marines from Scythe II
	Has 150 HP (able to be killed in one SSG blast)
	Still a fast motherfucker
MiniCyber aka Tyrant
	Same attacks as cyberdemon
	Has 1000 HP
	It's green
Antaresia, Antaresia Elite, Afriest, and Chaingun Elite from Struggle
	Same as Struggle